Over the past couple of weeks, I have been digging my way through the incredible masterpiece that is Smash Bros Ultimate. The game has more content than almost any other game that I personally have played so far. There's over 1000 unique songs, over 100 different stages, and 74 different playable fighters. One aspect of the game that I'd like to talk about is the unique physics of the game. Each character in the game has their own specific knockback ratios, hitboxes, windboxes, and many more features. Simply the way that each character flies through the air when hit is specific to the move they were hit with, the % damage the character is at and the weight class of both characters. In smash ultimate there are 22 unique moves per character MINIMUM. One of my favorite aspects of Smash Ultimate would have to be how large the skill floor is. There are players ranging from new players all the way to completely frame perfect players. Some of the best players in the world are able to perform moves that have a 1 frame window to press the button at the perfect moment and with the right amount of force. Smash Ultimate is always pushing the player to learn more and get better. The game starts you out with a small amount of only 8 fighters and lets you develop your roster to all the way to 74. Smash Bros Ultimate is up in my top 5 favorite. games of all time due to the mass amount of content the game holds, the unique move sets of every different character, and the sheer enjoyment that I have while playing the game. Conclusion -
Bibliography
BagoGames. “Ready for Round 4? | Super Smash Bros. (Ultimate) Review.” Flickr, Yahoo!, 26 Dec. 2014, www.flickr.com/photos/bagogames/15928355827. Instacodez. “Super-Smash-Bros-Ultimate-090818-049.” Flickr, Yahoo!, 9 Aug. 2018, www.flickr.com/photos/161227653@N02/43894733432.
1 Comment
1/23/2019 12:10:09 pm
better review than mine lol
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AuthorMy name is James Gerondelis, I am 14 and in the 9th Grade at Durham School of the Arts. This is my first year of Game Art & Design. Archives
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The views and opinions expressed in this blog are solely those of the author and do not represent those of Durham School of the Arts or Durham Public Schools.
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