Over the past couple of weeks, we've been working in 3ds max over several different projects. I've currently made a snowman, a pencil, and a tank. Some worries that I have about moving forward in 3ds max is how I currently only really know about 10% of the interface if even that much. Some problems that I've run into is simply how power hungry the software is. My computer has crashed in 3ds max at least 10 times and it takes forever for it to even start up. Another problem I have is how easy it is to mess up and object. If you have the extrude tool accidentally selected when you're trying to mess with your object, you can very easily mess up your object by dragging it excessively with even the slightest mouse movement. Another worry I have is that I don't think I'll really ever be able to make my own object without a guide given online. It seems so impossible to manipulate an object with enough precision and accuracy. With my current state of experience, I think that I could create some simple objects on my own such as a cup, or fork maybe. I hope that moving forward my level of expertise greatly increases because I kinda feel like I actually don't know anything about the software. Hopefully, after I learn the interface to a greater depth, I'll know much more about how to edit my objects in a more efficient manner than what I currently know. Conclusion -
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AuthorMy name is James Gerondelis, I am 14 and in the 9th Grade at Durham School of the Arts. This is my first year of Game Art & Design. Archives
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The views and opinions expressed in this blog are solely those of the author and do not represent those of Durham School of the Arts or Durham Public Schools.
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